Combat Guide
Created by: pur3 the
Created: May 29, 2007
IntroductionCombat is thought by some as the most important
part of the game RuneScape. It comes in many other different skills
which can be found throught the guide. It is simply used to kill
monsters, and other players. Other players can be only killed in the
wilderness or in a dueling arena. It also shows how experienced a
player you are for the higher your level, the more respect you get.
This guide covers the three aspects of melee fighting - attack,
strength and defence, as well as hitpoints.
There are also three
other skills which contribute to combat - prayer, ranged and magic. For
information on these skills please refer to the respective guides
Combat LevelAs
you may or may not have noticed, every monster and player that has the
ability to engage in combat has a combat level. This level summarises
your skill in combat. Your combat level is made up of these skills:
AttackStrengthDefenceHitpointsRangedMagicPrayerYour
combat level can be ranged, magic or melee based. The maximum combat
level in RuneScape is 126. Defence, Prayer and Hitpoints contribute to
your combat level no matter what it is based on. Attack and Strength
only affect melee based combat levels, Range only affects range based
combat levels and magic only affects magic based levels.
You may
notice that the combat levels of other monsters and players will appear
in a color - red, green, yellow, or something in between. Enemies 10
levels or more below you will appear very green. Likewise, if they are
10 levels or more above your combat level, their level will appear very
red to you. If a player or monster is the exact same combat level as
you, their level will appear yellow to you. If the enemy is less than
10 levels below you, their level will appear greenish-yellow,
progressing as the level gets lower; enemies above your level will
appear orange.
HitpointsWhen fighting another player or
monster, you will notice that you are hitting your opponent. Red or
blue "splats" will appear on you and your opponent when they are hit.
The number inside the "splat" indicates how many hitpoints have been
taken from you. Once you reach 0 hitpoints, you will die, and reappear
in Lumbridge (or Falador if you have completed Recruitment Drive and
changed your respawn point). When you die, you will keep only your
three best items (or four, if you have used the prayer "Protect Item").
AttackAttack level dictates how often you hit an enemy. In short, the higher your attack level, the less 0's you hit.
Attack
level also dictates what weapons a player can wield. The higher your
attack level, the stronger weapons you have the ability to wield.
To
advance your Attack level, you must fight with the style Accurate. When
fighting in Accurate mode, you will be given 4 experience for every hit
you deal to the enemy.
Weapons are what you will use in the game
to attack your enemies. Certain Attack levels are required to wield the
different kinds of weapons. To see the stats of individual weapons,
please use the Items DB.
| Type of Weapon | Attack Level to Use |
| Bronze | 1
|
Iron
| 1
|
Steel
| 5
|
Black
| 10
|
Mithril
| 20
|
Adamant
| 30
|
Rune
| 40
|
Dragon
| 60
|
To find out about specific pieces of weaponry, you can use the Items DB.
StrengthStrength
is the skill that allows you to hit harder on enemies. The higher your
strength level, the higher you will hit on enemies.
To level
Strength, you must fight in Aggressive mode. You will be given 4
experience to Strength for every hit you deal to the enemy.
DefenceIf
you don't want to be dealt high hits, Defence is a necessity. It
reduces your chance of being hit by an opponent. Note: Your magical
defence is balanced in a 70% magic skill and 30% defence split.
Defence
is also required to wear the different types of armour. The higher your
defence level, the stronger armour you have the ability to wear.
To
advance your Defence level, you must fight in Defensive mode. When
fighting with this style, you will be given 4 experience to Defence for
every hit you deal to the enemy.
Armour is a vital part of
combat. It gives a defensive bonus, and means that you will be hit less
often by your enemies. The armour you can wear depends on your defence
level. The different kinds of armour and the level required are as
follows:
| Type of Armour | Defence Level to Use |
Bronze
| 1
|
Iron
| 1
|
Steel
| 5
|
Black
| 10
|
Mithril
| 20
|
Adamant
| 30
|
Rune
| 40
|
Dragon
| 60
|
Elf Crystal
| 70 (50 agility needed)
|
To find out about specific pieces of armor, you can use the Items DB.Combat Styles
When fighting, you can choose from different types of fighting styles. There are four different styles of fighting.
Combat StylesAccurate:
When fighting with this style, you will be more likely to hit your
opponent.. This is the fighting style you should use if you are
training Attack.
Aggressive: When fighting in Agressive mode,
you will hit much higher than with any other combat style. You should
use this fighting style when training Strength.
Defensive: When
fighting in the Defensive style, will be less likely to hit you. This
is the fighting style you should use when training Defence.
Controlled:
Some weapons give the option to fight in a special "Controlled" mode.
When fighting Controlled, you will get a little of each. This mode of
fighting gives 1.33 experience per hit to all three melee skills -
Attack, Strength and Defence, as well as hitpoints.
As well as
these four methods of fighting, you will see something else in the
fighting styles - either Stab, Crush or Slash. Different weapons are
better with certain styles, and different monsters and defences have a
weakness to these different styles, eg. Plate Armour is weak against
Crush attacks.
Suggested Equipment for Combat (F2P) and (P2P)Armour
and weapons are vital when you are going to attack monsters. I am going
to give you pictures and what name it is to tell you what you should
wear and wield when attacking monsters. It is recommended you have 41
attack and defence when you attempt to wear these. (These are directed
towards F2pers).
Name
Rune Full Helm Diamond Amulet (power ammy) Rune Platebody Rune Platelegs Rune Kiteshield Rune ScimitarSuggested Equipment for Combat (P2P)Here are the best outfits for P2P:
Best outfit, For defense bonuses, not regarding Barrows Set Effects:
* Torags helm, Guthans Helm, or Veracs Helm. All helms have the same
defense. Torags is the cheapest, and Veracs gives some prayer bonus.
Stab +55, Slash +58, Stab +54, Magic -1, Range +62.
* Torags
Body, Guthans Body, or Dharoks Body. All give the same defense bonus,
but Torags Body is Cheaper. Stab +122, Slash +120, Crush +107, Magic
-6, Range +132.
* Torags Legs or Dharoks Legs. Both give the
same defense bonus, Torags is cheaper. Stab +85, Slash +82, Crush +83,
Magic -4, Range +92.
* Amulet of Fury. Gives +10 attack, +15 defense, +8 strength, and +5 prayer.
* Rune Boots. Stab +12, Slash +13, Crush +14, +2 Strength
* Barrows Gloves. +12 to all attack and all defense, +6 to mage attack and defense.
* Fire, Skillcape, Skillcape (t), or Obsidian Cape. Fire gives +11 to
all defense, Skillcape, Skillcape (t), and Obsidian give +9 to all
defense.
* Dragon Sq. Shield. Stab +50, Slash +52, Crush +48, Magic +0, Range +50.
* Warrior Ring. +4 slash attack and defense
Defense Total With Fire Cape: Stab +362, Slash +367, Crush +344,
Magic +17, Range +374. Defense Total With Skillcape, Skillcape (t), or
Obsidian Cape: Stab +360, Slash +365, Crush +342, Magic +15, Range +372.
Best outfit for defense and attack bonuses, not regarding barrows set effects:
* Torags helm, Guthans Helm, or Veracs Helm. All barrows helms have
the same defense. Torags is the cheapest, and Veracs gives some prayer
bonus. Stab +55, Slash +58, Crush +54, Magic -1, Range +62.
*
Torags Body, Guthans Body, or Dharoks Body. All give the same defense
bonus, but Torags Body is Cheaper. Stab +122, Slash +120, Crush +107,
Magic -6, Range +132.
* Torags Legs or Dharoks Legs. Both give
the same defense bonus, Torags is cheaper. Stab +85, Slash +82, Crush
+83, Magic -4, Range +92.
* Amulet of Fury. Gives +10 attack, +15 defense, +8 strength, and +5 prayer.
* Rune Boots. Stab +12, Slash +13, Crush +14, +2 Strength.
* Barrows Gloves. +12 to all attack and defense, +6 magic attack and defense.
* Fire,Skillcape, or Obsidian Cape. Fire Cape gives +1 to all attack,
+11 to all defense, +4 strength, +2 prayer. Skillcape (t) gives +9 to
all defense, +4 prayer. Skillcape and Obsidian give +9 to all defense.
* Rune Defender. +20 Stab, +19 Slash, +18 Crush, -3 Magic, -2 Range.
These bonuses are applied to both attack and defense. Rune defender
also gives +5 strength.
* Warrior or Berserker Ring. Warrior gives +4 slash attack and defense. Berserker gives +4 Strength and +5 crush defense
Total with Warrior Ring: Attack; Stab +43, Slash +46, Crush +41,
Magic -37, Range +2. Defense; Stab +332, Slash +334, Crush +314, Magic
+18, Range +332. Other Bonuses; Strength +31, Prayer +7.
Total with Berserker Ring: Attack; Stab +43, Slash +42, Crush +45,
Magic -37, Range +2. Defense; Stab +332, Slash +330, Crush +314, Magic
+18, Range +332. Other Bonuses; Strength +35, Prayer +7.
Best outfit for training slayer and training on monsters:
* Full Guthans with Spear
* Fire, Skillcape, or Obsidian Cape
* Barrows Gloves
* Whip
* Rune Defender
* Rune Boots
* Amulet of Fury
* Warrior Or Berserker Ring
Use Whip and Rune defender until you are low on health, then switch
to guthans spear to heal yourself with the set effect. When you are
healed switch back to Whip and Rune defender
Best Outfit for training in Pest Control:
* Full Dharoks
* Fire, Skillcape, or Obsidian Cape
* Barrows Gloves
* Rune Boots
* Amulet of Fury
* Warrior Or Berserker Ring
* Dragon Battleaxe
Go to the Digsite and get some nitroglycerin. When you are in the
pest control arena, drop nitroglycerin to damage yourself. When you
drop nitroglycerin it takes off 25 hitpoints, so calculate how many you
need to drop for the best results. After you are done dropping the
nitro, use the Dragon Battleaxe special and then switch back to Dharoks
Greataxe. Just continue to play pest control and use whatever attack
style you want. You are almost guaranteed to get over 50 hits, and you
can get a lot of xp during the game.
Best outfit for Duel Arena and Fight Pits:
* Full Veracs
* Fire Cape
* Barrows Gloves
* Rune Boots
* Amulet of Fury
* Warrior Or Berserker Ring
The Veracs set effect will allow you to hit through your opponents prayer and armor, which gives you a huge advantage.
Best outfit for Attack Bonus:
* Warrior Helm. +5 Slash
* Rune Boots or Climbing Boots. +2 Strength
* Amulet of Fury. +10 to all attack, +8 Strength
* Rune Defender. +20 Stab, +19 Slash, +18 Crush, +5 Strength
* Fire Cape. +1 to all attack, +4 Strength
* Barrows Gloves. +12 to all attack, +12 Strength
* Warrior Ring. +4 Slash
* 8. Abyssal Whip. +82 Slash, +82 Strength
Total Attack Bonus: +43 Stab, +133 Slash, +41 Crush. +113 Strength
Best outfit for Strength Bonus:
* Berserker Helm. +3 Strength
* Rune Boots or Climbing Boots. +2 Strength
* Amulet of Strength. +10 Strength
* Obsidian Shield or Rune Defender. +5 Strength
* Fire Cape. +4 Strength
* Barrows Gloves. +12 Strength
* Berserker Ring. +4 Strength
* Abyssal Whip or Dragon BattleAxe. +82 Strength or +85 Strength
Total Strength with Whip: +122
Total Strength with Dragon Battleaxe: +125
Best outfit for Prayer bonus:
* Proselyte Sallet. +4 Prayer
* Proselyte Hauberk. +8 Prayer
* Proselyte Cuisse or Tasset. +5 Prayer
* Holy or Unholy Symbol. +8 Prayer
* Dragon Mace. +5 Prayer
* Holy Book, Unholy Book, or Book of Balance. +5 Prayer
* White Gloves. +1 Prayer
* White Boots. +1 Prayer
* Skillcape(t). +4 Prayer
Total Prayer Bonus: +41
Note: White Gloves and White Boots are the ones that you buy from Sir Vyin, after completing the Wanted! quest.
A Good Way to Level Combat (and earn some cash)Here, I am going
to give you steps on to how you can level your combat. These rules
apply for F2P and P2P can follow these as well.
1. Once you get
off Tutorial Island, sell your shield and sword which was given to you.
You will get a little money. Now, with your axe given to you for
woodcutting, chop normal tree's and sell them to the general store. You
will get short amounts of money each time. Continue doing this until
you have about 10k. Once your woodcuting level hit's about 25, continue
doing this with oak logs.
2. You have your 10k, it is time to
get your proper armour. Go to Al Kharid, and go to Zeke's Scimitar's.
Buy an iron scimitar. Now, go to Varrock. Ask people to sell you a full
iron plate armour with iron kite shield for about 2-3k. 4k tops. Wear
all of this. Now, go back to Lumbridge. Train your attack to level 21
on goblin's behind the general store.
3. Now that you are
level 21 attack, go to Al Kharid again at Zeke's Scimitars. Unwield
your scimitar and sell it to him. Now, go and buy a mithril scimitar.
Now, go back to Lumbridge and train your defence and strength to level
21. Defence first.
4. Once these are both level 21, I suggest
you start training prayer, by buring all bones that you have obtained
from monsters that you kill. Go back to Varrock. Say, selling full iron
plate armour with kite shield for 3k 5678 to buy. Sell this and now it
is time to buy good armour. All item's obtained from goblin's should
have been sold, and you will have a good amount of money. If you have
15-20k, it is time for mithril armour. Ask people for full mithril
plate armour and kite shield for 15k-20k.
5. Once you have
your armour, It is time to go and kill. Go to Varrock Sewer's. Go and
kill the lower leveled zombie's towards the entrance of the sewer's.
Keep killing them until all of your stat's are 41, except for strength,
which should be 51. Complete all quest's that are possible, and enter
the champ's guild. Start doing the Dragon Slayer Quest. Info about this
can be found here. Once this is completed, you will get a very good
strength and defence bonus.
6. Now, it is time to take up one
of the profitable skills. The main 2 I suggest are woodcutting or
mining. Do this until you have 250k. Now, buy a full rune plate armour
with rune kite shield and scimitar. Then, continue training on lesser
demon's at Karamja Volcano. They drop valuable item's which can be sold
for a high price.
Training (F2P)Here is a small guide to
help you to achieve some levels in combat. Please note that the
monsters in this guide are just meant to help you out, if you don't
agree with something in this guide, feel free to do it your own way.
Also, this guide is meant for training. If you are wanting good drops,
DO NOT use this guide.
Level 3:
When you first start out, I
recommend you go straight to cows. The best place to find cows would be
beside the Crafting Guild, south of Falador. You should keep training
on cows until about Level 30 or 40. Try to use a scimitar of the best
metal you can use.
Level 30 (a):
Al-Kharid
Warriors are a good place to train now. They can be found in Al-Kharid
Castle. These are particularly good, because you can multi-task (do
other things) while fighting them, as they start to attack you once you
have attacked one of them. Be careful though, you might clear out the
whole group of them, so you will have to go to another area of them.
Level 30 (b):
Another
place you could train at Level 30 is at the Dwarf Mines, on dwarves.
There are plenty up the top near the trapdoor to go down. There are
also some near the anvils.
Level 30 (c):
Another
place to train is Dark Wizards. These can be found in the wilderness
north of the Dwarf Mines, and near Delrith, south of Varrock. These
auto-attack, another place you can multi-task.
Level 30 (d):
Level
13 zombies are good to train on. They can be found in Varrock Sewers
and Edgeville Dungeon, but you will not find too many close together.
Level 40 (a):
Hill
Giants are where you should be heading now. They are found in the
Edgeville Dungeon. You can get a Brass Key which gives you access to a
ladder that leads straight to the Hill Giants.
Level 40 (b):
Remember
the cows you trained at earlier? You might have noticed some hobgoblins
right next to them. Here is where you should train now. Try and keep to
the Level 28 ones.
Level 40 (c):
Ghosts are
another good place to train. They can be found in Melzar's Maze, and
for members, they can also be found in Taverley Dungeon.
Level 40 (d):
Level 24 zombies are another option. They can be found in Varrock Sewers.
Level 50:
Jail
guards are a great way to gain experience. They are found near Draynor
Village. Once you attack one, they will all attack you, so once again,
you can multi-task. And no need to worry about food either - once you
die, just walk from Lumbridge back to the Jail Guards (don't have more
than 3 items if you are using this method). You can keep training on
these until Level 70 and beyond, or you can move on.
Level 60 (a):
If
you've still got the key to Melzar's Maze from the Dragon Slayer quest,
the skeletons are a great way to train. You can also find Level 45
skeletons in the cave where you find Elvarg. They can also be found
just north of Chaos Druids in Edgeville Wilderness Dungeon, which is
members-only.
Level 60 (b):
If you want a change, you could try Deadly Red Spiders. These are found on Crandor, and in Varrock Sewers.
Level 70 (a):
You
are starting to get to the point where it is getting very hard to find
good monsters to train on. You will do perfectly well if you are still
with Jail Guards. My advice is to stick with whatever you have found to
be good experience previously.
Level 70 (b):
Lessers are good
to train on at around this level. They have quite a low defence, so are
quite easy to kill. Occasionally you may be able to snag a Rune Med.
You can find them in Crandor.
By now, you
should be starting to get an idea about where is good to train and
where isn't. You can keep training at the places suggested here, or you
can go off and find yourself some wonderful training places!
Training (P2P)Being
a member makes training combat unimaginably easier. Here I will note
down some good training places that are members-only (also use the F2P
guide, as I will not be repeating parts of
Level 30:
Rock
crabs are an excellent way to gain experience. You will find these
little critters in Relekka. You can train on these great little things
until around Level 60 or 70.
Level 40 (a):
Chaos
Druids are good to gain experience on, and they also give great loot -
herbs. They can drop 2 herbs at a time, and they almost always drop at
least 1. The best place to find them is in Edgeville Dungeon in about
Level 2 Wilderness, but you can also find some in Taverly Dungeon.
Level 40 (b):
Thugs
are good to train on around this level. They drop herbs, and you may
also get yourself a low level clue. They can be found right next to the
Chaos Druids, at the start of the Wilderness in Edgeville Dungeon.
Level 60:
Experiments
are another awesome way to gain experience. They are only Level 25, and
they have 100 hitpoints, giving you an ability to hit massively upon
them, while they can hardly hurt you. These are good all the way until
Level 126!
Level 85:
If you have done Legends Quest, the Shadow Warriors in the Legends Guild are a great place to train.
By now, you should have a pretty good idea about where you should train, so I'll leave it to you.
Magic
axes in the axe hut in Level 56 Wilderness are good training too. They
will attack you automatically, so you can be a bit lazy here. Remember
this is in the Wilderness, so only take 3 valuable items with you. You
will also need a picklock to enter the hut.
Player KillingAs
well as being able to fight the many monsters in the world of
RuneScape, you can also fight directly with other players. You cannot
engage in combat with other players just anywhere, you have to be in
the Wilderness. Fighting with players is often very dangerous, as their
attack styles vary much more than that of monsters.
In multiway combat areas, you will often be ambushed by a team of Player Killers (PK'ers).
Killing
other players can reap great benefits. When you attack another player,
a skull will appear above your head. This means that whenever you die,
you will lose all of your items, you won't keep your 3 best items.
After 20 minutes of playing (without attacking another player) your
skull will disappear.
When you are in the wilderness, you will
notice a skull and crossbones at the bottom right of the screen.
Underneat this icon will be the "level". This dicates what levels you
will be able to attack - how many levels away from your own you may
attack. For example, if you were level 86, and you were in Level 4
Wilderness, you would be able to attack other players as low as Level
82, or as high as Level 90.
Player KillingBrief Summary:
The
Wilderness is a huge area in RuneScape that allows players to attack
each other. Let's say your combat level is 25. When you enter the
Wilderness you will start at level 1. This means that people with a
combat level within 1 of you can attack you. At level 10, you can
attack players with a combat level of 15-35. Warning! Players with a
level 35 combat can attack you in level 10 wilderness (if you are a
level 25)! The indicator which tells you what Wilderness level you are
in is located at the bottom right of the screen.The wilderness is not
mapped on the official RuneScape map, but it is on our map. The
wilderness extends to level 48 for Freeplay, and 56 for members.
DuelingDueling
is a members-only feature. Dueling allows two players to engage in
combat without having to go to the wilderness. If you die in a duel,
you end up in Duel Arena with full health. To request a duel with
another player, right click on him/her and click duel with ____. That
will send a duel request to the person you want to duel with. If they
accept your request the duel screen will open up. If someone sends a
duel request to you, to accept you must request to duel with them. In
the duel screen there are a few things you will see:
1. Your
stake: Not only does dueling allow two players to see who is a better
fighter, but it also allows them to put up a stake. The winner of the
duel is the person who kills his/her opponent. If you kill your
opponent in a duel, ONLY their stake will appear on the ground, as well
as bones. To put up a stake, click on an item in 'Your inventory' and
it will be added to your stake.
2. Opponent's stake: 'Opponent's stake' shows your opponent's stake.
3. Your inventory: 'Your inventory' shows everything in your inventory. To add an item to your stake, click on it.
4. Checkbox for 'No retreating': The no retreating checkbox allows to
players to fight to death. If this checkbox is filled, no one can
retreat, or teleport out of the duel.
5. Checkbox for 'No prayers': The 'No prayers' checkbox disallows the use of prayers during the whole duel.
6. Checkbox for 'No magic': The 'No magic' checkbox disallows the use of magic during the whole duel.
7. Checkbox for 'No weapons': 'No weapons' disallows the use of ALL worn items. Not just weapons.
8. 'Accept' button: If you and your opponent click the 'Accept' button
you will be brought to the next screen which shows a list of both your
stakes, and what is allowed and what is not. In that screen there is an
accept button also, and if you and your opponent accept, your duel will
start.
9. The 'Decline' button closes the duel screen.
ConclusionWe
hope this has given you an idea on what combat is all about. If we have
left anything out, or you feel that something should be added, please
do not hesitate to post in the forum Submission Boards.